mtg demon cards Subtype: Demon, 218 you draw X cards and lose X life Shadowborn Demon MTG - Magic
Description
Coming into play tapped or always dealing you damage is often too much of a drawback to have on many or any of your lands and would not be worth it for a marginal effect

The second line of text gives all of our creatures haste which means we can quickly play out our hand at a reduced cost then turn boys sideways and slap our opponent in the same turn
It all comes down to what you want to do with them

Shadowgrange Archfiend is a real monster but apart from that the other black madness cards are either costly or on the weaker side

Mana fixing, allows to enter untapped, or not if not necessary
