pokemon card kangaskhan - 5/64 - Holo have for any Pokemon fan KANGASKHAN - 5/64 - Jungle
Description
The combination of healing, drawing cards, and being able to quest for two lore makes her an extremely flexible mid-game card that has value in any amber-based archetype

Some cards enchant a creature and add a +1/+1 counter, so these are a good starting point

For instance, Charmander has a small flame on its tail, which becomes larger in Charmeleon

Theres no reason to try to build a deck that is trying to incorporate various types of enablers and payoffs, as you will often find yourself with disjointed draws that dont do either thing particularly well

If your goal is to play creatures and unload a lot of damage very quickly, you really want to come out of the gates starting on turn one or turn two